Index
All Classes and Interfaces|All Packages
R
- RainbowPencil - Enum constant in enum class com.example.brickpaint.BrickTools
- Rectangle - Enum constant in enum class com.example.brickpaint.BrickTools
- Redo(CanvasPanel, Logger) - Method in class com.example.brickpaint.UndoManager
-
Re-write the last undo action to the provided canvas
- render(WritableImage, Canvas, int, int, int, int, int, int) - Static method in class com.example.brickpaint.BrickImage
-
Will render a writable image to the provided canvas
- reset() - Method in class com.example.brickpaint.BrickKeys
-
resets the view of the canvasPanel from the controller class, triggered with CTRL+R
- resetToggles() - Method in class com.example.brickpaint.ButtonManager
-
Sets the current selected tool to the standard mouse pointer
- root - Variable in class com.example.brickpaint.CanvasPanel
-
The root Node that all the canvas components are created under
- rotate(boolean) - Method in class com.example.brickpaint.CanvasPanel
-
Will rotate the entire canvas right or left 90 degrees based on the boolean input
- RoundRectangle - Enum constant in enum class com.example.brickpaint.BrickTools
- run() - Method in class com.example.brickpaint.AutoSaveManager
-
The tasks that the Thread shall run, it will count down the timer until it hits 0 updating the label as needed when it reaches 0 it will fire the saveAll method in the controller class
- run() - Method in class com.example.brickpaint.Client
-
Thread method that initializes the client handler for this client
- run() - Method in class com.example.brickpaint.ClientHandler
-
Main thread function, continuously reads output stream for images, when found it will update the application canvas and send to other clients if designated as a server
- run() - Method in class com.example.brickpaint.Server
-
Main thread the runs the server, it will look for incoming connections and assign a client handler to each one until the stop function is called
- run() - Method in class com.example.brickpaint.ServerDiscovery
-
Main thread that loops continuously looking for incoming data packets containing the keyword, when found it will send a return packet that it used to determine the server InetAddress
All Classes and Interfaces|All Packages